Transfer zezo grid coordinates into the VR game??
Post by iconPost by Simpo | 2020-11-09 | 18:05:53

Hi all. Apologies if this question has been asked before but i cant see a thread. I am new to using Zezo but it has been great to set my strategy compared to the usual finger in the air techique. However, when looking to programme future heading changes the VR app does not give grid coordinates except for your actual position(so its back to the finger in the air for when the planned change is to occur). Is there a way to show positioning coordinates in the VR game? I assume the VR dashboard may help with this but as i only play on a tablet it doesnt appear to work...
Thanks
Simpo

commenticon 2 Comments
Post by iconPost by zezo | 2020-11-09 | 18:22:30
I look at the times myself. Set TWA 90 at 8AM and so on. With some sanity check where the boat is going and if the numbers are close.

A crude way to check is the game anemometer tool. It shows bearing and distance from your current position. The router shows that distance in the black dot popups, and the direction is visible with the interactive track tool.

To get game grid positions you can use waypoints. But you have to check their coordinates in the Dashboard, which is not very convenient either.
Post by iconPost by Simpo | 2020-11-09 | 18:44:18
Thanks Zezo for the quick response
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